Map(p)in(g) the stories -
Map(p)in(g) the stories -
These games aim to produce and collect multiple stories and compile them within a network of maps, with the purpose of producing and updating an interactive journal of the arts, life and culture in contemporary Victoria and Australia. Just like the network as a whole shall be linked through a geographic connection, each of the maps will be linked through a thematic connection.
-
This game aims to develop a dynamic in which an artist or group of artists to produce either one major artwork or a collection of related pieces, which shall comprise the story (or stories) behind a local partnering institution.
-
This game seeks to create spaces (both physical and virtual) for the discussion of some of the main challenges and problems affecting the generations of the early twenty-first century. Its aim, therefore, is to explore how these issues influence the current generations of creators and how they are portrayed in different kinds of narrative art forms.
-
The purpose of this game is to create a large data-base of visual and audio-visual elements to share among the players and patrons of Urban Art Games under a Creative Commons Licence CC BY-SA. The goal, thus, is to create new stories and dreamscapes based on multiple and diverse points of view and interpretations of the lands and cultures that surrounds them.